From 6424e13f06c35117a86081e65f089abf26a15389 Mon Sep 17 00:00:00 2001 From: Sjef Verhoeven PE5PVB Date: Sat, 30 Dec 2023 20:24:59 +0100 Subject: [PATCH] Fix greyout speaker symbol after screenbuild when squelch is switched off --- src/gui.cpp | 3 +++ 1 file changed, 3 insertions(+) diff --git a/src/gui.cpp b/src/gui.cpp index 28ffab8..81c8409 100644 --- a/src/gui.cpp +++ b/src/gui.cpp @@ -732,6 +732,7 @@ void BuildAdvancedRDS() { tftPrint(-1, "kHz", 203, 4, ActiveColor, ActiveColorSmooth, 28); tft.drawBitmap(122, 5, RDSLogo, 35, 22, GreyoutColor); + tft.drawBitmap(92, 4, Speaker, 26, 22, GreyoutColor); if (!StereoToggle) { tft.drawSmoothCircle(71, 15, 10, SecondaryColor, SecondaryColorSmooth); @@ -872,6 +873,8 @@ void BuildDisplay() { if (band > BAND_GAP) tftPrint(0, "EQ", 303, 59, GreyoutColor, BackgroundColor, 16); tft.drawBitmap(122, 5, RDSLogo, 35, 22, GreyoutColor); + tft.drawBitmap(92, 4, Speaker, 26, 22, GreyoutColor); + if (!StereoToggle) { tft.drawSmoothCircle(71, 15, 10, SecondaryColor, SecondaryColorSmooth); tft.drawSmoothCircle(71, 15, 9, SecondaryColor, SecondaryColorSmooth);