Fix on stereo/mono indicator (GUI)
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+2
-2
@@ -1809,12 +1809,12 @@ void doStereoToggle() {
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StereoToggle = false;
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StereoToggle = false;
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} else {
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} else {
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if (!screenmute) {
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if (!screenmute) {
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tft.drawSmoothCircle(71, 15, 10, BackgroundColor, BackgroundColor);
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tft.drawSmoothCircle(71, 15, 9, BackgroundColor, BackgroundColor);
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tft.drawSmoothCircle(66, 15, 10, GreyoutColor, BackgroundColor);
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tft.drawSmoothCircle(66, 15, 10, GreyoutColor, BackgroundColor);
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tft.drawSmoothCircle(66, 15, 9, GreyoutColor, BackgroundColor);
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tft.drawSmoothCircle(66, 15, 9, GreyoutColor, BackgroundColor);
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tft.drawSmoothCircle(76, 15, 10, GreyoutColor, BackgroundColor);
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tft.drawSmoothCircle(76, 15, 10, GreyoutColor, BackgroundColor);
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tft.drawSmoothCircle(76, 15, 9, GreyoutColor, BackgroundColor);
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tft.drawSmoothCircle(76, 15, 9, GreyoutColor, BackgroundColor);
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tft.drawSmoothCircle(71, 15, 10, BackgroundColor, BackgroundColor);
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tft.drawSmoothCircle(71, 15, 9, BackgroundColor, BackgroundColor);
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}
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}
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radio.setMono(false);
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radio.setMono(false);
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Stereostatusold = false;
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Stereostatusold = false;
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+14
-12
@@ -707,15 +707,16 @@ void BuildAdvancedRDS() {
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tftPrint(-1, "kHz", 203, 4, ActiveColor, ActiveColorSmooth, 28);
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tftPrint(-1, "kHz", 203, 4, ActiveColor, ActiveColorSmooth, 28);
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tft.drawCircle(66, 15, 10, GreyoutColor);
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tft.drawCircle(66, 15, 9, GreyoutColor);
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tft.drawCircle(76, 15, 10, GreyoutColor);
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tft.drawCircle(76, 15, 9, GreyoutColor);
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tft.drawBitmap(122, 5, RDSLogo, 35, 22, GreyoutColor);
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tft.drawBitmap(122, 5, RDSLogo, 35, 22, GreyoutColor);
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if (!StereoToggle) {
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if (!StereoToggle) {
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tft.drawCircle(71, 15, 10, SecondaryColor);
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tft.drawSmoothCircle(71, 15, 10, SecondaryColor, SecondaryColorSmooth);
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tft.drawCircle(71, 15, 9, SecondaryColor);
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tft.drawSmoothCircle(71, 15, 9, SecondaryColor, SecondaryColorSmooth);
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} else {
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tft.drawSmoothCircle(66, 15, 10, GreyoutColor, BackgroundColor);
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tft.drawSmoothCircle(66, 15, 9, GreyoutColor, BackgroundColor);
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tft.drawSmoothCircle(76, 15, 10, GreyoutColor, BackgroundColor);
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tft.drawSmoothCircle(76, 15, 9, GreyoutColor, BackgroundColor);
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}
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}
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tftPrint(-1, "TP", 2, 51, GreyoutColor, BackgroundColor, 16);
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tftPrint(-1, "TP", 2, 51, GreyoutColor, BackgroundColor, 16);
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@@ -846,14 +847,15 @@ void BuildDisplay() {
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tft.drawRoundRect(286, 56, 32, 20, 5, GreyoutColor);
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tft.drawRoundRect(286, 56, 32, 20, 5, GreyoutColor);
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if (band > BAND_GAP) tftPrint(0, "EQ", 303, 59, GreyoutColor, BackgroundColor, 16);
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if (band > BAND_GAP) tftPrint(0, "EQ", 303, 59, GreyoutColor, BackgroundColor, 16);
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tft.drawCircle(66, 15, 10, GreyoutColor);
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tft.drawCircle(66, 15, 9, GreyoutColor);
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tft.drawCircle(76, 15, 10, GreyoutColor);
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tft.drawCircle(76, 15, 9, GreyoutColor);
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tft.drawBitmap(122, 5, RDSLogo, 35, 22, GreyoutColor);
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tft.drawBitmap(122, 5, RDSLogo, 35, 22, GreyoutColor);
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if (!StereoToggle) {
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if (!StereoToggle) {
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tft.drawCircle(71, 15, 10, SecondaryColor);
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tft.drawSmoothCircle(71, 15, 10, SecondaryColor, SecondaryColorSmooth);
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tft.drawCircle(71, 15, 9, SecondaryColor);
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tft.drawSmoothCircle(71, 15, 9, SecondaryColor, SecondaryColorSmooth);
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} else {
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tft.drawSmoothCircle(66, 15, 10, GreyoutColor, BackgroundColor);
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tft.drawSmoothCircle(66, 15, 9, GreyoutColor, BackgroundColor);
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tft.drawSmoothCircle(76, 15, 10, GreyoutColor, BackgroundColor);
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tft.drawSmoothCircle(76, 15, 9, GreyoutColor, BackgroundColor);
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}
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}
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if (bandforbidden) bandColor = GreyoutColor; else bandColor = PrimaryColor;
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if (bandforbidden) bandColor = GreyoutColor; else bandColor = PrimaryColor;
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