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https://github.com/KubaPro010/fm-dx-webserver.git
synced 2026-07-30 16:59:15 +02:00
Fix: audio path is /audio not /audio/
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@@ -446,7 +446,7 @@ httpServer.on('upgrade', (request, socket, head) => {
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wss.emit('connection', ws, request);
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wss.emit('connection', ws, request);
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});
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});
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});
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});
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} else if (request.url === '/audio/') {
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} else if (request.url === '/audio') {
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proxy.ws(request, socket, head);
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proxy.ws(request, socket, head);
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} else {
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} else {
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socket.destroy();
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socket.destroy();
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+2
-2
@@ -72,10 +72,10 @@ var _3LAS = /** @class */ (function () {
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this.WakeLock.Begin();
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this.WakeLock.Begin();
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try {
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try {
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if (window.location.protocol === 'https:') {
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if (window.location.protocol === 'https:') {
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this.WebSocket = new WebSocketClient(this.Logger, 'wss://' + this.Settings.SocketHost + ':' + window.location.pathname + 'stream' + this.Settings.SocketPath, this.OnSocketError.bind(this), this.OnSocketConnect.bind(this), this.OnSocketDataReady.bind(this), this.OnSocketDisconnect.bind(this));
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this.WebSocket = new WebSocketClient(this.Logger, 'wss://' + this.Settings.SocketHost + ':' + location.port.toString() + window.location.pathname + 'audio' , this.OnSocketError.bind(this), this.OnSocketConnect.bind(this), this.OnSocketDataReady.bind(this), this.OnSocketDisconnect.bind(this));
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}
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}
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else {
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else {
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this.WebSocket = new WebSocketClient(this.Logger, 'ws://' + this.Settings.SocketHost + ':' + this.Settings.SocketPort.toString() + this.Settings.SocketPath, this.OnSocketError.bind(this), this.OnSocketConnect.bind(this), this.OnSocketDataReady.bind(this), this.OnSocketDisconnect.bind(this));
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this.WebSocket = new WebSocketClient(this.Logger, 'ws://' + this.Settings.SocketHost + ':' + location.port.toString() + window.location.pathname + 'audio' , this.OnSocketError.bind(this), this.OnSocketConnect.bind(this), this.OnSocketDataReady.bind(this), this.OnSocketDisconnect.bind(this));
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}
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}
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this.Logger.Log("Init of WebSocketClient succeeded");
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this.Logger.Log("Init of WebSocketClient succeeded");
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this.Logger.Log("Trying to connect to server.");
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this.Logger.Log("Trying to connect to server.");
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