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dont square deviation
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+1
-1
@@ -11,7 +11,7 @@ inline float dbr_to_deviation(float dbr) {
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#define SQRT19000 180499999.99999997f // (19000 / sqrt(2)) * 19000 / sqrt(2)
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inline float deviation_to_dbr(float deviation) {
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if (deviation < 1e-6f) return -100.0f;
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return 10*log10f((deviation*deviation)/SQRT19000);
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return 10*log10f(deviation/SQRT19000);
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}
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void init_bs412(BS412Compressor* comp, uint32_t mpx_deviation, float target_power, float attack, float release, float max_gain, uint32_t sample_rate) {
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