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+31
-31
@@ -1006,7 +1006,7 @@ void loop() {
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if (shouldScan) {
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if (scanmute && scanholdonsignal) {
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radio.setMute();
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if (!screenmute && !afscreen) tft.drawBitmap(249, 4, Speaker, 28, 24, PrimaryColor);
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if (!screenmute) tft.drawBitmap(249, 4, Speaker, 28, 24, PrimaryColor);
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SQ = true;
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}
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scanholdflag = false;
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@@ -1048,7 +1048,7 @@ void loop() {
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if (scanmute && scanholdonsignal) {
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radio.setUnMute();
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SQ = false;
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if (!screenmute && !afscreen) tft.drawBitmap(249, 4, Speaker, 28, 24, GreyoutColor);
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if (!screenmute) tft.drawBitmap(249, 4, Speaker, 28, 24, GreyoutColor);
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}
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}
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@@ -2354,7 +2354,7 @@ void SelectBand() {
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}
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if (band > BAND_GAP) {
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if (!screenmute && !afscreen) tft.drawBitmap(249, 4, Speaker, 28, 24, GreyoutColor);
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if (!screenmute) tft.drawBitmap(249, 4, Speaker, 28, 24, GreyoutColor);
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if (tunemode == TUNE_MI_BAND && band != BAND_SW) tunemode = TUNE_MAN;
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BWreset = true;
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BWset = BWsetAM;
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@@ -2483,7 +2483,7 @@ void BWButtonPress() {
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} else {
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if (!usesquelch) radio.setUnMute();
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if (!BWtune && !menu) {
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if (!screenmute && !afscreen) tft.drawBitmap(249, 4, Speaker, 28, 24, GreyoutColor);
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if (!screenmute) tft.drawBitmap(249, 4, Speaker, 28, 24, GreyoutColor);
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unsigned long counterold = millis();
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unsigned long counter = millis();
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while (digitalRead(BWBUTTON) == LOW && counter - counterold <= 1000) counter = millis();
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@@ -2548,7 +2548,7 @@ void ModeButtonPress() {
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freq_in = 0;
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} else {
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if (!BWtune && !menu) {
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if (!screenmute && !afscreen) {
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if (!screenmute) {
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tft.drawBitmap(249, 4, Speaker, 28, 24, GreyoutColor);
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}
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memorystore = false;
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@@ -2757,7 +2757,7 @@ void ButtonPress() {
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}
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}
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} else {
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if (!screenmute && !afscreen) tft.drawBitmap(249, 4, Speaker, 28, 24, GreyoutColor);
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if (!screenmute) tft.drawBitmap(249, 4, Speaker, 28, 24, GreyoutColor);
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unsigned long counterold = millis();
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unsigned long counter = millis();
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while (digitalRead(ROTARY_BUTTON) == LOW && counter - counterold <= 1000) counter = millis();
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@@ -3678,7 +3678,7 @@ void doSquelch() {
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if ((USN < fmscansens * 30) && (WAM < 230) && (OStatus < 100 && OStatus > -100) && (!scandxmode || (scandxmode && !scanmute))) {
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if (SQ || BWreset) {
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if (!seek) radio.setUnMute();
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if (!screenmute && !seek && !afscreen) {
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if (!screenmute && !seek) {
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tft.drawBitmap(249, 4, Speaker, 28, 24, GreyoutColor);
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}
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autosquelchtimer = millis();
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@@ -3687,7 +3687,7 @@ void doSquelch() {
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} else {
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if ((!SQ || BWreset) && (millis() >= autosquelchtimer + 1000)) {
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radio.setMute();
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if (!screenmute && !seek && !afscreen) {
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if (!screenmute && !seek) {
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tft.drawBitmap(249, 4, Speaker, 28, 24, PrimaryColor);
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}
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autosquelchtimer = millis();
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@@ -3697,13 +3697,13 @@ void doSquelch() {
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} else {
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if ((USN < amscansens * 30) && (OStatus < 2 && OStatus > -2) && (!scandxmode || (scandxmode && !scanmute))) {
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if (!seek) radio.setUnMute();
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if (!screenmute && !seek && !afscreen) {
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if (!screenmute && !seek) {
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tft.drawBitmap(249, 4, Speaker, 28, 24, GreyoutColor);
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}
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SQ = false;
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} else {
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radio.setMute();
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if (!screenmute && !seek && !afscreen) {
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if (!screenmute && !seek) {
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tft.drawBitmap(249, 4, Speaker, 28, 24, PrimaryColor);
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}
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SQ = true;
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@@ -3737,13 +3737,13 @@ void doSquelch() {
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if (Squelch != -1) {
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if (Squelch < SStatus || Squelch == -100 || Squelch == 0) {
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if (!seek) radio.setUnMute();
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if (!screenmute && !seek && !afscreen) {
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if (!screenmute && !seek) {
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tft.drawBitmap(249, 4, Speaker, 28, 24, GreyoutColor);
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}
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SQ = false;
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} else {
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radio.setMute();
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if (!screenmute && !seek && !afscreen) {
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if (!screenmute && !seek) {
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tft.drawBitmap(249, 4, Speaker, 28, 24, PrimaryColor);
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}
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SQ = true;
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@@ -3751,13 +3751,13 @@ void doSquelch() {
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} else {
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if (Stereostatus) {
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radio.setUnMute();
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if (!screenmute && !seek && !afscreen) {
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if (!screenmute && !seek) {
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tft.drawBitmap(249, 4, Speaker, 28, 24, GreyoutColor);
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}
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SQ = false;
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} else {
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radio.setMute();
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if (!screenmute && !seek && !afscreen) {
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if (!screenmute && !seek) {
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tft.drawBitmap(249, 4, Speaker, 28, 24, PrimaryColor);
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}
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SQ = true;
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@@ -3786,13 +3786,13 @@ void doSquelch() {
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if (Squelch != 920) {
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if (Squelch < SStatus || Squelch == -100 || Squelch == 0) {
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if (!seek) radio.setUnMute();
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if (!screenmute && !seek && !afscreen) {
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if (!screenmute && !seek) {
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tft.drawBitmap(249, 4, Speaker, 28, 24, GreyoutColor);
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}
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SQ = false;
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} else {
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radio.setMute();
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if (!screenmute && !seek && !afscreen) {
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if (!screenmute && !seek) {
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tft.drawBitmap(249, 4, Speaker, 28, 24, PrimaryColor);
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}
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SQ = true;
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@@ -3800,13 +3800,13 @@ void doSquelch() {
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} else {
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if (Stereostatus) {
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if (!seek) radio.setUnMute();
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if (!screenmute && !seek && !afscreen) {
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if (!screenmute && !seek) {
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tft.drawBitmap(249, 4, Speaker, 28, 24, GreyoutColor);
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}
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SQ = false;
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} else {
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radio.setMute();
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if (!screenmute && !seek && !afscreen) {
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if (!screenmute && !seek) {
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tft.drawBitmap(249, 4, Speaker, 28, 24, PrimaryColor);
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}
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SQ = true;
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@@ -4114,18 +4114,18 @@ void ShowRSSI() {
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if (rssiold != rssi) {
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rssiold = rssi;
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if (rssi == 0) {
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tft.drawBitmap(281, 3, WiFi4, 33, 25, BackgroundColor);
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tft.drawBitmap(282, 3, WiFi4, 30, 25, BackgroundColor);
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} else if (rssi > -50 && rssi < 0) {
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tft.drawBitmap(281, 3, WiFi4, 33, 25, WifiColorHigh);
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tft.drawBitmap(282, 3, WiFi4, 30, 25, WifiColorHigh);
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} else if (rssi > -60) {
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tft.drawBitmap(281, 3, WiFi4, 33, 25, GreyoutColor);
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tft.drawBitmap(281, 3, WiFi3, 33, 25, WifiColorHigh);
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tft.drawBitmap(282, 3, WiFi4, 30, 25, GreyoutColor);
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tft.drawBitmap(282, 3, WiFi3, 30, 25, WifiColorHigh);
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} else if (rssi > -70) {
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tft.drawBitmap(281, 3, WiFi4, 33, 25, GreyoutColor);
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tft.drawBitmap(281, 3, WiFi2, 33, 25, WifiColorLow);
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tft.drawBitmap(282, 3, WiFi4, 30, 25, GreyoutColor);
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tft.drawBitmap(282, 3, WiFi2, 30, 25, WifiColorLow);
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} else if (rssi < -70) {
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tft.drawBitmap(281, 3, WiFi4, 33, 25, GreyoutColor);
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tft.drawBitmap(281, 3, WiFi1, 33, 25, WifiColorLow);
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tft.drawBitmap(282, 3, WiFi4, 30, 25, GreyoutColor);
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tft.drawBitmap(282, 3, WiFi1, 30, 25, WifiColorLow);
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}
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}
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}
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@@ -4409,12 +4409,12 @@ void EdgeBeeper() {
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radio.tone(50, -5, 2000);
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if (radio.mute) {
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radio.setMute();
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if (!screenmute && !afscreen) {
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if (!screenmute) {
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tft.drawBitmap(249, 4, Speaker, 28, 24, PrimaryColor);
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}
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} else {
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radio.setUnMute();
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if (!screenmute && !afscreen) {
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if (!screenmute) {
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tft.drawBitmap(249, 4, Speaker, 28, 24, GreyoutColor);
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}
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}
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@@ -4431,7 +4431,7 @@ void Seek(bool mode) {
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seekinit = false;
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}
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if (!screenmute && !afscreen) {
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if (!screenmute) {
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tft.drawBitmap(249, 4, Speaker, 28, 24, PrimaryColor);
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}
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if (!mode) TuneDown(); else TuneUp();
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@@ -4447,7 +4447,7 @@ void Seek(bool mode) {
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if ((USN < fmscansens * 30) && (WAM < 230) && (OStatus < 80 && OStatus > -80) && (Squelch < SStatus || Squelch == 920)) {
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seek = false;
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radio.setUnMute();
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if (!screenmute && !afscreen) {
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if (!screenmute) {
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tft.drawBitmap(249, 4, Speaker, 28, 24, GreyoutColor);
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}
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store = true;
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@@ -4461,7 +4461,7 @@ void Seek(bool mode) {
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if ((USN < amscansens * 30) && (OStatus < 2 && OStatus > -2) && (Squelch < SStatus || Squelch == 920)) {
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seek = false;
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radio.setUnMute();
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if (!screenmute && !afscreen) {
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if (!screenmute) {
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tft.drawBitmap(249, 4, Speaker, 28, 24, GreyoutColor);
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}
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store = true;
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