Fix greyout speaker symbol after screenbuild when squelch is switched off

This commit is contained in:
Sjef Verhoeven PE5PVB
2023-12-30 20:24:59 +01:00
parent 8ec0123fee
commit 6424e13f06
+3
View File
@@ -732,6 +732,7 @@ void BuildAdvancedRDS() {
tftPrint(-1, "kHz", 203, 4, ActiveColor, ActiveColorSmooth, 28);
tft.drawBitmap(122, 5, RDSLogo, 35, 22, GreyoutColor);
tft.drawBitmap(92, 4, Speaker, 26, 22, GreyoutColor);
if (!StereoToggle) {
tft.drawSmoothCircle(71, 15, 10, SecondaryColor, SecondaryColorSmooth);
@@ -872,6 +873,8 @@ void BuildDisplay() {
if (band > BAND_GAP) tftPrint(0, "EQ", 303, 59, GreyoutColor, BackgroundColor, 16);
tft.drawBitmap(122, 5, RDSLogo, 35, 22, GreyoutColor);
tft.drawBitmap(92, 4, Speaker, 26, 22, GreyoutColor);
if (!StereoToggle) {
tft.drawSmoothCircle(71, 15, 10, SecondaryColor, SecondaryColorSmooth);
tft.drawSmoothCircle(71, 15, 9, SecondaryColor, SecondaryColorSmooth);